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Re: Latest news

Post  groscul on Thu 24 Mar - 17:47

damn !
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Re: Latest news

Post  avv on Wed 13 Apr - 16:43

The new rules take place today. They can be read right here.

Redding inhabitant
Individual wastelanders with clean background have full freedom in Redding but must still submit to coersive means.

Criminal
Except for good reason, criminals of redding have no right to enter the town, they can be shot on sight by anyone.
To become a criminal, one of the following acts must take place:
- Murder or attempted murder of Redding's inhabitants
- Accompanying a raid party in Redding
- Serious* fraud or treason
- Encroach on unauthorized property
- Repeated** and unexplained*** murder of militia, slaves or town's key characters
- Unexplained, repeated and harmful**** vulgar misbehave

*Serius: considerable material losses were caused.
**Repeated: person didn't stop concerned misbehave after instructed to do so.
***Unexplained: person didn't explain or provide good enough reason to his misbehaves.
****Harmful: activity that violates public order and causes unnecessary nuisance among inhabitants.

Atonement
Criminals may ask to atone for their crimes in various ways:
- Contact WWP via either irc, forum or ingame*.
*Ingame request happens in following way: after the criminal is disabled or he manages to convince Redding locals not to disable him, he is to agree to participate in an atonement meeting with a WWP member in guarded area of the town, or in any relatively safe area.
- To atone crimes, one must pay a fixed price decided by WWP members who can be contacted during the meeting.
The WWP member who organized the atonement meeting is to contact other WWP members and preferrably the
victim so that they can express their opinions about the proper price. If a decision was made about the price but it's later considered too high or low, changes can be made if necessary.
- After succesful atonement, criminal is to be considered as non-criminal.

Criminal gang
A gang is considered criminal if ambiguous number of its members have gained criminal status in Redding.

Truce and atonement
- To atone their crimes, the gang must apply for atonement meeting and it will follow its normal process as if individual criminal was in question.
- After succesful atonement the whole gang is considered as non-criminal.
- Individual criminal gang members without criminal status cannot atone themselves separately and stay in the criminal gang, except for particularly good reason.
- From particularly well-grounded reason a truce can be put in order between WWP and Criminal Gang. In such case members of that gang will be considered as non-criminals, until Truce is lifted.

Rights and responsibilities for WWP members.
- WWP members have access to town control locker from which they can withdraw modest sum of drugs and money for their personal use every day. Remaining supplies are handled by The Vice Chancellor of Finance as instructed.
- WWP members with official roles must perform their duties regularly, effectively and stay in contact.

Coersive means
- Coersive means are to be handled mainly by Redding Guard, but if such character is not present any WWP member may carry out such actions. In addition for particularly good reason any Redding inhabitant can assist in such action.
- Coersive means are not to be implemented without justifiable reason.
- Coersive means must always aim to cause more good than harm.
- Coersive means include verbal advice, invading character's inventory, disabling by force
- WWP members must perform coersive actions in the most systematic manner and so that they follow an order of importance.
- WWP members have right to prevent an action that would likely lead to criminal act. Prevention must follow a scale in which the least forceful act is performed first.

Crime prevention scale:
1. Verbal advice. If possible*, verbal advice must be used to inform a suspicious person that his actions might lead to an act of crime.
2. Disabling. Suspicious person is to be disabled with whatever means necessary, preferrably causing as little harm as possible.
*If possible: a situation where WWP member's or Redding inhabitant's lives or properties aren't in danger.

After succesful verbal advice or disabling, suspicious person is to be questioned and adviced to meet the
questioner in relatively safe place where the suspicious person can explain himself. If he doesn't explain himself and the act he was prevented of doing meets the characteristic of criminal act, a report must be made and the person needs to be declared a criminal of Redding. If proper explanation is found, preferrably all material losses lost in disabling should be returned.

Misuse of coersive means
- Anyone can report misuse of coersive means. The report must be as detailed as possible, its truthfulness will be verified by persons who have been chosen to execute internal investigation.
- If the report is proven to be trustworthy, punishments of various degree are put in practice depending on the severity of misuse.

Martial Law
Martial law will be put in practise when Redding's safety is in particularly vulnerable state. During Martial Law
following rights and responsibilities take place.
- WWP members participating in capturing must inform locals about martial law before it is activated
- WWP members may pay extra attention on preventing possible acts of crime. Crime prevention scale still applies but it must be followed so that priorities are taken into account.
- Material losses during Martial law are to be paid preferrably.

Essential note regarding general behaving
- We do this for fun
- If someone tries to abuse these laws against us, he can go to hell
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Re: Latest news

Post  Nexxos on Sun 17 Apr - 0:29

Raiders from Chosen Soldiers are raiding the town again, we can't let it fall!

EDIT: Nevermind, our brave soldiers defended the town bravely, and won!
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Re: Latest news

Post  Cryofluid on Mon 18 Apr - 11:57

For those who remember her, BloodyMary is back!
Still in the slavery business around Gecko as I understand.

Hope we will see her in Redding one of these days.


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Redding in flames

Post  Ox-Skull on Thu 21 Apr - 13:04

I did some scouting at Redding, after i was killed by Outlander666, then was killed by miltia.



Ox
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Re: Latest news

Post  avv on Thu 21 Apr - 15:15

CS holds town at the moment.
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Re: Latest news

Post  Killian on Thu 21 Apr - 17:59

This will change. Sooner and more painful that they even expect...
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Re: Latest news

Post  Balio on Sun 1 May - 9:34

Dogs Of War control the city.
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Re: Latest news

Post  Kinkin on Sun 1 May - 12:57

Wow, these dumbasses took in in the morning ??

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Re: Latest news

Post  jescri on Sun 1 May - 13:00

And after they will cry because we swarm them Laughing
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Re: Latest news

Post  Balio on Sun 1 May - 18:02

TNB took Redding from DOW Razz
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Re: Latest news

Post  Killian on Sun 1 May - 18:21

They're numerous too and throwing mercs like shit, so at least they will not cry about swarm.
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Re: Latest news

Post  Balio on Thu 5 May - 14:39

The Grim's reaper, a new faction, took Redding today (http://fonline2238.net/forum/index.php?topic=15909.0). So i guess they have to be considered as enemies of the Redding project, maybe a diplomatic mission could change smthg. TDB are taking back the city from them atm.
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Re: Latest news

Post  Killian on Thu 5 May - 15:25

Background.
The Grim's Reapers is the spanish-speaking faction founded by some former The Crazy 88 members and (mostly) South American and spanish-speaking players from factions The Evil Jumpers and The Desert Punks. Due to the time difference it might be difficult to meet them in the Wastelands. The Grim's Reapers members avoid to consider themselfs as the Anti-Player Killing or Player Killing faction, so their behaviour depends of behaviour the people they meet. Due to their anarchistic nature, conversation with Law-Enforcing faction might be tricky.
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Re: Latest news

Post  Heckler Spray on Fri 6 May - 1:51

The Cezch army, with the help of WWP citizens and few TTTLA units, took command of the city. We had to deal with few Chosen Soldiers fighters, but we pawned them easily.



THAT WAS EASY !!!

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Re: Latest news

Post  chamo on Fri 6 May - 21:22

Redding is again under WWP conrtol. Good job citizens.
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Re: Latest news

Post  chamo on Sat 7 May - 12:14

After the long fights of yesterday night we manage to take control again with WWP. Today morning North Bandits have city. Did a roll back happen or they have really taken back city this night/morning ?
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Re: Latest news

Post  avv on Sat 7 May - 12:34

chamo wrote:After the long fights of yesterday night we manage to take control again with WWP. Today morning North Bandits have city. Did a roll back happen or they have really taken back city this night/morning ?

There was over 12 hour rollback.
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Re: Latest news

Post  Eternauta on Mon 23 May - 20:12

The Grim's Reapers seem to be planning a serious alliance. I spoke to one of them (DoomHell/Fixtix) who told me one of the former gangs who became part of GR, The Desert Punks (so I'm betting, players like XTreme or CardeV) are starting to act as leaders of the alliance.

Doom told me he once joined their Raidcall channel and his gangmates were talking about an alliance with someone but stopped because he had joined the conversation.

This might be a sign of future inner problems in GR.

And by the way, The Highway Pirates attacked Broken Hills (which was under Desert Protectors' control). Just before they set up the TC timer, I could see some of them by Town Preview. I did not recognize any GR among them but a "GR" sign had been made with flowers/roots.
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Re: Latest news

Post  Cryofluid on Fri 27 May - 15:42

3 days ago, TTTLA proposed WWP to come back to Redding since they have managed to secure the area.
WWP was about to come back when big war began again.

To sum up, now in the wasteland, there are 3 big groups at war:

- Crazy 88/ TTTLA/ TSAR alliance sometimes combined with Hawks/VSB forces depending on number of people connected.

- The Highway Pirates (Rogues/DOW/ some french teams (Amboy Dukes and?))

- Chosen Soldiers

I'm afraid it's still no time for some peace in Redding.
Unless a providential agreement is made between those 3 groups =>But atm, too much thirst for blood exists between those 3 groups to find any agreement of cease fire in Redding.

Consequently, WWP will stay in his south outpost of New Alamo and keep on developing activities there.
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Re: Latest news

Post  Heckler Spray on Fri 27 May - 16:01

Maybe WWP governement should send some reinforcement to C88/TTTLA/TSAR coalition, it seems we're not enough to defeat both Pirates and Chosen.
If you want to come back to Redding, you'll have to fight. For now we're not in a position to negociate with all those bad guys.

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Re: Latest news

Post  LagMaster on Fri 27 May - 19:38

how about in next sesion of 2238 we make a RP project in New Reno, or in Klamath(if we will not make an Outpost)?

^JK^

well, my point is that we can't make a city ONLY with an outpost, we need more bases near, like a scrapyard(crafter's workshop) gasstation & depo(living places) etc
this if we realy what some sort of citadel(remember medieval pozitioning sistem of city->Casle in center and near the population houses, i know we can do that with tents, but still we can't do this since faction base pozitions are not selectable, we can't do that(or let's se next wipe)

anyway, we need a better format for our city

Long Live New Alamo
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Re: Latest news

Post  Killian on Fri 27 May - 20:05

It reminds me Iron Maiden's song "Bring your Daughter to the Slaughter".
Come on guys! There's no point to recruit more people who almost don't know how to hold a gun.
Usage of proper tactic is the key to win. For example, two days ago in new Reno, KTT Destroyer, Sol, Kelin and me met the Highway Pirates in New Reno. They were better equipped and numerous. But we killed 'em all with Leather Jacket. One time, I've killed Chosens' merc leader and 5 of his energy mercs only with Improved Flamer and CoC Robes. How we made it?
Simply, we've used non-conventional tactics instead of schemes, which are on TCs usually. Next - proper combat characters. I won't repeat myself, you should know that miniguns are crappy in this season so there's no point to bring them to fight. Actually Fast shooting builds (I mean 2 shots per turn) prevails in this season.

About Redding. Personally I've lost hope for any chance to establish project in Redding again. Actually there's no reason to do it IMHO, since New Alamo was the great idea. Little bit more activities and it could work perfectly.
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Re: Latest news

Post  chamo on Fri 27 May - 20:09

Killian wrote: miniguns are crappy in this season

Yeah, but compared to other seasons. Personaly there is no better burst weappon. LSW ? Reliying on a non-aiming gun only on its criticals ? Too hazardous.
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Re: Latest news

Post  Killian on Fri 27 May - 20:13

Hmm... since Miniguns are most effective at point blank, i've personally like such config for burst:
For typical bursting - Small Gunner - 220HP+ , thougnesses, psycho bla bla bla typical burst build with 12 AP and use H&KP90c
Yes, P90c is crappy at range, but seriously guys who's using minigun at distance?
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Re: Latest news

Post  Heckler Spray on Fri 27 May - 20:29

Don't lose hope, Killian.
Actually my post wasn't about recruiting more people, but to call up the current WWP members and exhort them to take part in this fight. Because we can't defeat at the same time Chosen Soldiers AND Highway Pirates with only 15 of us. And we really need you.

But you're right, sometimes we failed cause of mistakes in our strategy.

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Re: Latest news

Post  LagMaster on Fri 27 May - 21:51

wait a second, we are making an army to invade New Reno and t odo TC? this is what i singed for in order to be citezen of Redding and New Alamo? well, in this case i do not like it

i thinked that WWP was only to defend Redding, and now i know that it was a secret way to build an army? what are you, soldger or city comanders?

i understand that you are TTTLA and C88 and others, and i understand you need for TC, but please, do not try to combine the 2, it just creates confuzion

WARNING: the folowing part of this post in an ultimatum, you do not have to take it v. srly, but be awared
if this military actions will continue i will try to make after the wipe my own RP project with a Bunker map: The secret vault Dwelers or something. aslo you will be invited to help me, but only if you will stop with this PvP none sence

Read This: i am veary tired at this time, so if i missunderstood something please explain
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Re: Latest news

Post  Heckler Spray on Sat 28 May - 2:19

Take it easy, Laggy.
We don't force anyone to join us in PvP fights.
We would just be happy to see more WWP members involved in Redding reconquest, cause it would make it easier to have few more people from you to take it back AND keep it.
Thank to your most motivated members, we were able to take control of the town tonight. But we're pretty sure WWP are not ready to keep it at the moment, and the Pirates or the Chosen will take it back tomorrow.
That's why I sent this call for mobilisation to your government, to warn people it's time to come back, to rally your flag and to shape your destiny.
Wake up, WWP !!!! cheers

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Re: Latest news

Post  Killian on Sat 28 May - 9:57

To fight better you need to understand the point of view of your adversary. As for the Highway Pirates I'm pretty sure they're not for, but against something or someone. Smaller groups like Amboy Dukes or Wylks group are still bloodthristy but too weak to fight alone with more organized groups. So they allied with the Rogues, one of most (if not best) PvP group. But don't underestimate them, their rookies will get experience soon.

The Chosens aren't against RP, but as group who focus on PvP, especially on Town Control they're losing one of six maps where they can fight in this mode. Due to lack of their adversaries' PvP activity they're doing something to ... stimulate this activity. Like
"How to bring Lawyers to fight? Hmm... Let's attack Redding!" Although for them we all are French who rushing in 30+, it's just trolling.

Yes, you may say "Yes Killian, we know this." But why are you making similar mistakes then...
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Re: Latest news

Post  Eternauta on Sun 29 May - 19:52

The Grim's Reapers are part of The Highway Pirates.
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Re: Latest news

Post  LagMaster on Sun 29 May - 21:04

From an accident, SniperLag is now the new leader of New Alamo

For the New Alamo project leaders i can tell them the char password in case they need access to leader, or i will try to make someone else a leader

i w8 for avv or Balio or Cryo or Kilian to PM me with the decision(i wanna change my pass after wipe anyway
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Re: Latest news

Post  Killian on Mon 30 May - 6:33

We can make the shared account, then claim leadership and give passwords to trusted persons.
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Re: Latest news

Post  jan0s1k on Mon 30 May - 23:00

Killian wrote:We can make the shared account, then claim leadership and give passwords to trusted persons.

It's worst what you can do, max 2 persons should have a password and this is way too much... Really, I know what I'm talking...
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Re: Latest news

Post  Killian on Tue 31 May - 11:52

So post arguments, simple "it's bad idea" doesn't convincing me.
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Re: Latest news

Post  Crazy on Tue 31 May - 11:58

Lack of trust I guess.

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Re: Latest news

Post  jan0s1k on Tue 31 May - 19:18

Killian wrote:So post arguments, simple "it's bad idea" doesn't convincing me.

We don't have problem with it, but you have a big faction, so... Always there are stupid people, in every faction...
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Re: Latest news

Post  jescri on Tue 31 May - 20:22

jan0s1k wrote:
Killian wrote:So post arguments, simple "it's bad idea" doesn't convincing me.

We don't have problem with it, but you have a big faction, so... Always there are stupid people, in every faction...

Right.

And when poeplo are angry, they do stupid things ...
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Re: Latest news

Post  LagMaster on Tue 31 May - 20:44

anyway, what is the New Alamo radio chanell?


Last edited by LagMaster on Tue 31 May - 20:48; edited 1 time in total
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Re: Latest news

Post  Killian on Tue 31 May - 20:46

Did I siad this account will be totally shared? Do I really have to explain everything. Of course trusted persons could have passwords.
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Re: Latest news

Post  Cryofluid on Wed 1 Jun - 11:52

LagMaster wrote:anyway, what is the New Alamo radio chanell?

Always 911!
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Re: Latest news

Post  LagMaster on Wed 1 Jun - 17:50

Cryofluid wrote:
LagMaster wrote:anyway, what is the New Alamo radio chanell?

Always 911!
911 is the wasteland police department chanell too, we need a new one
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Re: Latest news

Post  Slaz QC on Wed 1 Jun - 19:37

We used channel first, but they can use another channel if they want. Smile

911 was also the Lawyers channel, many use this channel. But yes if you want a private channel, definetively not use 911, for public channel, its the best.
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Re: Latest news

Post  Cryofluid on Wed 1 Jun - 20:15

LagMaster wrote:
911 is the wasteland police department chanell too, we need a new one

It's not a problem, I have already talk to the police department leader and he is ok that we share the same channel.
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Re: Latest news

Post  Killian on Fri 3 Jun - 0:31

I don't want to be a pervert, but channel 6969 which was in use by my first group looks quiet now and pretty nice.
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Re: Latest news

Post  Cryofluid on Fri 3 Jun - 9:51

Killian wrote:I don't want to be a pervert, but channel 6969 which was in use by my first group looks quiet now and pretty nice.

Yes but there is an advantage of sharing the same radio channel as police department.

- few people on server right now so few people answering on a specific channel

- on 911, when people ask for police department info, I give them some, same when no WWP is connected, police department knows us and give info too.
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Re: Latest news

Post  Killian on Fri 3 Jun - 10:54

Advantage or step forward to identifyng with police or other law enforcement groups. I know it's OK for Lawyers, but in my opinion some groups united in New Alamo wants to remain neutral. Also, part of the Loners dosen't want to be identified with Police Department. With all respect, but I won't New Alamo to be alligned with any direction of in-community policy.

Lack of people on the server is not reason to stop taking care of whole project. Summer vacations soon, so those who are still in school, will return as well. So simply we have to hold on just few weeks longer.
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Re: Latest news

Post  Slaz QC on Fri 3 Jun - 17:31

I agree with Cryo, its good to use a busy frequency, but nothing prevents some of us from using other channels.

Lets say 911 (best not change it since its been known for a long time) is public channel, and 6969 (can still be found easy, maybe something more random) is the private channel.

Note that, every new *APK* faction use 911 (just like I did in my 3 player *APK* noob faction before joining TTTLA), most of thoses factions are here to visit and wont stay. Sharing the same radio channel is a good way to make them know they are not alone and make contact with them.
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????

Post  Rainden on Mon 13 Jun - 1:22



What the fuck happend here? I get ambushed by people who say they are part of TTTLA and they PK me!
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Re: Latest news

Post  Crazy on Mon 13 Jun - 1:40

... You're joking right?
These guys are well known Outlaws (we even killed them today at Reno), TTTLA have nothing to do with it. It's not new that stupids dumbasses try to break our rep by saying they're us, like we always crush them on the battlefield.

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Re: Latest news

Post  Heckler Spray on Mon 13 Jun - 1:43

These guys are from the Atomic Bastards, and they are outlaws who enjoy tarnishing our reputation.
Don't trust this kind of people who prentend to be lawyers after shooting at you, they're just liars. That's not the way we spread the good word.

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